Prince of Persia :- Two Thrones
**Prince of Persia: The Two Thrones** is an action-adventure game developed by **Ubisoft
Montreal** and published by **Ubisoft**. It was released for **PC**, **PlayStation 2**, **PlayStation 3**, **Xbox**, and other platforms in **2005**. It is the third installment in the *Prince of Persia* reoboted series, following **Prince of Persia: The Sands of Time** (2003) and **Prince of Persia: Warrior Within** (2004).
Montreal** and published by **Ubisoft**. It was released for **PC**, **PlayStation 2**, **PlayStation 3**, **Xbox**, and other platforms in **2005**. It is the third installment in the *Prince of Persia* reoboted series, following **Prince of Persia: The Sands of Time** (2003) and **Prince of Persia: Warrior Within** (2004).
### Key Features and Overview:
#### **Story**:
The game resumes immediately from the end of *Warrior Within*. Having killed the **Dahaka** or the **Guardian of Time**, the Prince is back at the kingdom of **Babylon**, but there, he only seoes the beginning of the **Siege of Babylon**. The battle through challenges coupled with **Sands f Time's** after effect forms the play. As the story progresses, there are both external and internal threats to the Prince: his **dark half**-a projection of his own inner rage-and the **vile forces of Babylon**.
#### Gameplay:
- **Combat System**: The game refines the combat mechanics introduced in previous titles. It has a mix of acrobatics, swordplay, and strategic use of the environment. The Prince can use two swords, combine acrobatics and fighting moves, and perform devastating combos. New moves include a **stealth kill** and the ability to fight using the **Dark Prince**'s powers.
- **Dark Prince**: In *The Two Thrones*, one of the most notable additions is the **Dark Prince** mode. The Prince is forced to switch between his normal self and the Dark Prince, who wields a different combat style and abilities. The Dark Prince is more aggressive, uses a **chain** as his weapon, but has limited health, so the player has to think more carefully about when to use him.
- **Acrobatics and Platforming**: As in previous games, platforming is a core element. The Prince can scale walls, swing from poles, perform flips, and use environmental objects to traverse the world. The platforming puzzles are more intricate, requiring players to think quickly and use agility.
- **Stealth Mechanics**: There are moments in the game that require stealth, such as when the Prince must avoid detection to progress. This stealth mechanic is woven into the game’s overall design, with areas requiring you to sneak past enemies or eliminate them quietly.
#### **Visuals**:
- The game makes use of both photorealistic and artistic visual elements to bring forth the vibrant, ancient city of **Babylon**. The environments are incredibly detailed, with beautiful textures and lighting effects, not to mention dramatic cutscenes. Character models are well done and have detailed animations, mainly during combat and acrobatic movements.
#### Environment and Setting:
- *The Two Thrones* takes place in a fictionalized version of **Babylon**, which is a large, sprawling city filled with palaces, marketplaces, underground areas, and royal gardens. The environments have a distinct Middle Eastern flavor with ancient architecture, but the game also features some fantastical elements.
#### **Sound and Music:**
- The game has a cinematic score that complements the grand scale of the story, composed by **Stéphane Picq** and **Steve Sidwell**. The music ranges from intense, action-packed tracks to slower, more emotional pieces that accompany key story moments.
- The voice acting is very good, with the Prince (**Yuri Lowenthal**) bringing a charismatic and fitting voice to the role. The Dark Prince's voice, by **Nolan North**, is much more menacing and really stands out in contrast to the normal Prince.
#### **Innovations**:
- **Dual Gameplay Style**: The constant alternation between the normal Prince and the Dark Prince gives the gameplay an alternating shift. The Dark Prince is a powerful one in terms of combat, but he is not as agile and has constant health draining, which creates a strategic challenge.
- **Better Combat System**: The combo system is smoother and more rewarding. The inclusion of two types of weapons for the Prince (a pair of swords and the Dark Prince's chain) provides varied combat experiences.
- **Return to Storytelling**: After the darker tone of *Warrior Within*, *The Two Thrones* is a return to a more **epic adventure** and strong emotional moments with regard to the consequences of the Prince's actions. The balancing of action and story was something that this installment did right, for the most part.
- *Prince of Persia: The Two Thrones* was quite well accepted among the reviewers and gamers alike. They praised its excellent gameplay and improved fighting system along with new challenges that include platforming. It is also in relation to its interesting narrative and tying the arc of stories in previous versions.
- However, the players found that the introduction of the Dark Prince was a little clumsy at times since it kept switching between the two forms.
### **System Requirements (PC)**:
Considering the game is already many years old, here are the typical system requirements for PC:
**Minimum Requirements**:
- **OS**: Windows 98/2000/XP
- **Processor**: 1.6 GHz CPU
- **Memory**: 512 MB RAM
- **Graphics**: DirectX 9.0c compatible graphics card with 64 MB of video memory
- **DirectX**: Version 9.0c
- **Storage**: 2 GB available space
**Recommended Requirements**:
- **OS**: Windows XP
- **Processor**: 2.4 GHz CPU
- **Memory**: 1 GB RAM
- **Graphics**: DirectX 9.0c compatible graphics card with 128 MB of video memory
- **Storage**: 2 GB available space
###Download : -
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###Screenshot :-
### Legacy:
*Prince of Persia: The Two Thrones* has remained one of the more beloved titles in the series, and is known for being a very fluid combat/platformer, with an engaging storyline. It was one of the last *Prince of Persia* games before the series changed to more open-world action style that is present in the later **Prince of Persia (2008)** reboot and **Assassin's Creed** (which inspired from the series). After all these years, it still enjoys a fan base.
In a nutshell, **Prince of Persia: The Two Thrones** is an excellent blend of action, puzzle-solving, and storytelling, making it a remarkable game for its time.
**Prince of Persia: The Two Thrones** is an action-adventure game, the final instalment in the trilogy, and a game that is developed by **Ubisoft Montreal**. Released in 2005, this is one after **Prince of Persia: The Sands of Time** (2003) and **Prince of Persia: Warrior Within** (2004). The game is known for its exciting blend of platforming, acrobatic movement, intense combat, and a gripping story that focuses on the battle between the Prince's good and dark sides.
### **Plot Overview**:
The game takes place after the events of *Warrior Within*, where the **Prince** returns to his homeland, only to find it in ruins, overrun by the Persian Army. As he enters the city, he encounters a new and far more vicious version of himself: the **Dark Prince**, his inner rage, and his thirst for vengeance. The entire story centers around the struggle of the Prince to defeat the inner conflict between these two opposing selves while trying to defeat the dangers that loom over his kingdom.
The **Dark Prince** is the darker emotions of the Prince, and players have to balance between the two personas as they progress through the game. As the Prince, they are using acrobatic skills to navigate the environment, solve puzzles, and get into combat. Meanwhile, switching to the Dark Prince allows them to experience a more aggressive combat style but makes them deal with a health system that deteriorates over time unless replenished.
**Gameplay Features:**
1. Dual-Character Gameplay: The Prince is able to switch between his regular form and the Dark Prince, each of whom have their abilities.
- The Prince: Uses acrobatic parkour-style movements, a variety of weapons including swords and bows. The Prince's gameplay is agile with lots of puzzle-solving.
- **The Dark Prince**: This one focuses on powerful attacks and brutal combat using the **Dagger of Time**. Although he's stronger, he loses health over time unless the player collects special pickups, which adds an element of urgency to the gameplay.
2. **Combat System**: The game features a combo-based combat system where players can perform fluid, acrobatic moves to fight enemies. Combat is fast-paced and offers stylish action, with multiple weapons available, such as swords and the Dark Prince's dagger. Players can also stealthily take down enemies in certain areas.
3. **Platforming and Acrobatic Movement**: As in the other games in the series, the Prince has to navigate through treacherous environments full of traps using his acrobatic skills. This involves running on walls, jumping across poles, swinging on ropes, and solving environmental puzzles.
4. **Mechanic of the Sands of Time**: The **Dagger of Time** returns, and players can rewind time, slow it down, or freeze it in specific situations, allowing them to correct mistakes or avoid death.
5. **Story and Themes**: The narrative deals with the themes of redemption, inner conflict, and revenge and its consequences. It makes the story more mature and character-oriented with the Prince's internal struggle between his past deeds and his desire to change.
### **Visuals and Sound**:
- **Graphics**: The game employs the rendering technology of the **Ubisoft Jade Engine** in delivering beautifully crafted environments. From crumbling cities to vast, exotic landscapes, the settings are all very immersive and detailed and represent a mix of ancient Persian culture and magical realms.
- **Audio**: The music and sound effects in *The Two Thrones* are aimed at making the game even more atmospheric. The voice acting is great, especially in scenes where the Prince's inner conflict is being explored.
### **Conclusion**:
**Prince of Persia: The Two Thrones** is a thrilling conclusion to the trilogy, combining engaging combat mechanics, intricate platforming, and a deep narrative about redemption and inner turmoil. Its dual gameplay system, featuring both the Prince and the Dark Prince, keeps the experience fresh and exciting, offering varied gameplay styles and a nuanced story. The game is still fondly remembered by fans of the action-adventure genre for its innovation, gameplay, and emotional depth.